Chris Hannah

Apple Maps


Outlanders - My Favourite Game from Apple Arcade

If there’s one game that I’ve been enjoying as part of Apple Arcade, it’s Outlanders. I have been mildly obsessed with it ever since I gave it a try, very soon after it was available.

Outlanders Map

In essence, Outlanders is a game where you control a town of people, have them build out the town, whether it’s a farm to create a sustainable food source, or a tavern which they can go to at night that increases their happiness.

It’s very fun, and it’s based around scenarios that have a primary and secondary goal that you aim towards. For example, the level I’m on right now (6, which is currently the last) has an overall target to build 7 Windmills (which are used to convert wheat to flour, in order for a Bakery to make food), and 5 Taverns. All within 120 days. The optional secondary goal is to have a population of at least 70 by the type you finish.

Outlanders Level 6

At the start it’s relatively simple. You have some people forage for foot, while others focus on getting wood, and building houses for a growing population. But eventually you have a big population, that requires a lot of focus on what needs to be prioritised next. The maps are also finite, so the amount of resources (wood and food) will eventually dwindle down, leading you to build farms, windmills, and bakery’s to sustain the food for the population.

The first five levels I managed all within a few attempts, however this last one is proving to be quite difficult. Which is actually one reason why I’m enjoying it. It’s a fun game, which requires attention, and a general plan on how you are going to build out the town and population.

I really hope that the developer adds in more levels soon, as it’s only a matter of time before I’m finished with this one.

You can download Outlanders as part of Apple Arcade, and I would recommend it as not only one of the best games from the subscription, but of the many games that I’ve played on iOS over the years.

DuckDuckGo Switches to Apple Maps for Location Searches →

John Voorhees, writing for MacStories:

Today, DuckDuckGo, the privacy-focused web search engine, began using Apple Maps for location-based searches. The company, which previously used OpenStreetMap, switched to Apple’s MapKit JS framework, which Apple introduced at WWDC in June 2018.

This is a very good improvement to DuckDuckGo. Hopefully this kind of integration will also lead to more visibility into any flaws that it may have, which can be rectified once for the entire service. That can only benefit the other platforms Apple Maps is on.

Thinking about DuckDuckGo a bit more, them using Apple maps is probably a very good fit, as I personally see them as the “Apple” of search engines, as they both put a big emphasis on anonymising data requests, and respecting user privacy.

What I want to see next, is DuckDuckGo become the default option on iOS. But as Google already pay a ton of money for this, I don’t see it as being that likely.