John Gruber, on his theory about Google being bored with Android:
Remember my theory that Google has grown bored with Android and doesn’t really care about it? That’s me talking about phones, which, in general, Google does care about insofar as they know that billions of people spend hours per day every day using them. With wearables Google never even cared in the first place, except for making goofy demo concepts like Google Glass. The customers who bought Wear OS devices care about them; the company that designed them clearly does not. If they cared, how could it be that you can’t listen to Google’s music platform on Google’s wearable platform?
He goes on to mention that it’s actually bad for the Apple ecosystem, since there’s no real competition. And even as someone who has stopped wearing an Apple Watch, I still agree that there is no real other worthy alternative.
I don’t think it’s just smartwatch market where Apple seems to be miles ahead of the competition as well. You just need to have a think about what the real options are for a tablet computer. Nothing else even comes close to iPad.
Furthermore, I think the problem is even bigger than just the smartwatch and tablet market. Because when you think about smartphones, there’s only two major players. Which means there’s no real need for innovation anymore, all you need to do is match and/or slightly out do the other player. I really want a third player to join the smartphone game, and have a real go at it. But then again, I can see why they wouldn’t. Apple and Google have both got massive head starts, and ecosystems already exist for both platforms. Sure, Android is bigger than just Google, and there are loads of companies creating their own Android phone. But that still doesn’t provide any real competition.
…if you want the best Google software, iOS is really the place to be.
That sounds crazy, and maybe for some people it is, but as someone who relies heavily on Google’s software in both my personal and professional life, iOS has been a great platform for getting everything done that I need to do. Not only that, but a shocking amount of Google apps are updated first on iOS or are totally exclusive to iOS for months before going to Android. And with new apps like Files and updates to Siri intents, Google’s apps can interact more closely with iOS than they could in earlier versions of iOS.
I can’t say I’m well versed in the Android ecosystem, but I am aware of it. I pay attention to Google I/O announcements, and of course, there’s an Android developer at work so I have at least some perspective.
The only, or at least the biggest issue I can determine, is the obvious levels of fragmentation. This used to be the argument of app design, and quality, where iPhones used to be just the one size, and Android already had loads of variety.
The fragmentation I think causes these problems is the multiple Android vendors and mobile networks, that introduce needless bottlenecks to the whole platform. Whether it’s a small update that will get ignored by certain manufacturers or a major release which will take extra time for a company like Samsung (just picking one at random) to add their software on top, before shipping it to consumers. I just don’t think the wide varieties of Android phones combine to make a stable ecosystem.
That’s a whole lot different with iOS though because there’s less device variety, a higher percentage of users are on the latest version of the OS, and the App Store is a widely known success. I think this is why Google do so well. Because they can leave the foundation work to Apple, and that leaves them with just the software. And I can admit they can make pretty good software.